;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 12
Scriptname SF_MQ14_SC08_LastSpeech_0014344C Extends Scene Hidden

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
MQ14.PlayApplauseAndCheer()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_11
Function Fragment_11()
;BEGIN CODE
MQ14.MoveTealorFailsave()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_10
Function Fragment_10()
;BEGIN CODE
MQ14.AddMusic()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(True)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_MQ14_Functions Property MQ14 Auto
_00E_QuestFunctions Property Levelsystem Auto