;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__00107F5A Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
if !bAskedJespar
bAskedJespar = True
Levelsystem.ModSympathyNG(akSpeaker, 5)
endif
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_QuestFunctions Property Levelsystem Auto
bool Property bAskedJespar Auto Hidden