Scriptname _00E_FS_NQ02_TeleportOnActivate extends ObjectReference  

Event OnActivate(ObjectReference akActionRef)

	if akActionRef == Game.GetPlayer()
		Game.GetPlayer().MoveTo(teleportMarker)
		PHYWaterSplashM.Play(Game.GetPlayer())
	endif
	
EndEvent

ObjectReference Property teleportMarker Auto

Sound Property PHYWaterSplashM Auto