Scriptname _00E_FS_EnvironmentScene02Trigger extends ObjectReference Event OnTriggerEnter (ObjectReference akActionREF) if akActionRef == PlayerREF && !bDone if FS_EnvironmentScene02.GetStage() == 0 && (CQJ04.GetStage() >= 35 || !CQJ04.IsRunning()) FS_EnvironmentScene02.SetStage(5) bDone = true Self.Delete() EndIf EndIf EndEvent bool bDone = false Actor Property PlayerREF Auto Quest Property FS_EnvironmentScene02 Auto Quest Property CQJ04 Auto