Scriptname _00E_MQ11c_WardenLeverScript extends ObjectReference  
{This ensures that the player doesn't lock out the gate warden in Sivergrove}

Event OnInit()
	self.BlockActivation(True)
EndEvent

Event OnActivate(ObjectReference akActionRef)

	If akActionRef == SilvergroveGatenWarden.GetReference() || MQ11c.GetStage() > 255
		MQ11c_SilvergroveGateREF.Activate(akActionRef)
	EndIf

EndEvent

Quest Property MQ11c Auto
ReferenceAlias Property SilvergroveGatenWarden Auto
ObjectReference Property MQ11c_SilvergroveGateREF Auto