;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 16
Scriptname SF_MQ07A_SC4_Interlude_00106692 Extends Scene Hidden

;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
;d
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
MQ07a.FadeOut()
Game.SetPlayerAIDriven(True)
Game.DisablePlayerControls()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
MQ07a.FadeBack()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_6
Function Fragment_6()
;BEGIN CODE
Game.EnablePlayerControls()
Game.SetPlayerAIDriven(False)
MQ07a.StartSC5()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_13
Function Fragment_13()
;BEGIN CODE
Game.EnablePlayerControls()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
Game.DisablePlayerControls()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_MQ07a_Functions Property MQ07A  Auto