Scriptname _00E_Ark_NQ_TeleportDunevilleScript extends activemagiceffect  
{Returns to the graveyard of Duneville and resets the time-scale}

Actor Property PlayerREF Auto
EffectShader Property TeleportVFXDisappear Auto
EffectShader Property TeleportVFXAppear Auto
Sound Property Teleport Auto
ObjectReference Property TeleportMarker Auto
GlobalVariable Property Timescale Auto

Event OnEffectStart (Actor akTarket, Actor akCaster)

Timescale.SetValue(4)
;TeleportVFXDisappear.Play(akCaster)
Teleport.Play(akCaster)
Utility.Wait(1.2)
PlayerREF.MoveTo(TeleportMarker)
;TeleportVFXDisappear.Stop(akCaster)

EndEvent