Scriptname Torch01_DummyScript extends ObjectReference  

MiscObject Property Torch01Off_Dummy Auto
Light Property Torch01Off Auto

Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
	Actor pl = Game.GetPlayer()
	If akNewContainer == pl
		; Debug.Trace("Torch01_DummyScript: replacing Torch01Off_Dummy with Torch01Off")
		Int n = pl.GetItemCount(Torch01Off_Dummy)
		If n > 0
			pl.RemoveItem(Torch01Off_Dummy, n, True)
			pl.AddItem(Torch01Off, n, True)
		EndIf
	EndIf
EndEvent