Scriptname EnderalFunctions Hidden float function CalculateContentStrength(ObjectReference container) native global Potion function CreatePotion(MagicEffect[] effects, float[] magnitudes, int[] areas, int[] durations, int arraySize) native global ObjectReference function GetCurrentContainer() native global int function GetNewGameCount() native global Actor[] function GetPlayerFollowers() native global ; Gets the player hash used to uniquely identify the player's save profile. ; RETURN - Returns the player hash as an 8-digit string. String Function GetPlayerHash() Global Native ; Converts the given string to it's hexadecimal equivalent. Preserves case. ; a_string - The string to convert to hexadecimal. ; RETURN - Returns the hexadecimal equivalent of the passed string. String Function StringToHex(String a_string) Global Native float function ComputeNeededExp(int CurrentLevel, float Slope, float Mult, float fExpAcc = 1.0, float fExpAcc_Level20 = 1.2, float fExpAcc_Level30 = 1.5, float fExpAcc_Level40 = 2.0) global native ; Disables the TAB Key during dialogue. Resets automatically upon dialogue exit via Goodbye. Function DisableDialogueQuitting() Global Native Function EnableDialogueQuitting() Global Native bool function IsDLLLoaded() global int iVer = SKSE.GetPluginVersion("EnderalSE") return iVer > 0 endfunction