Scriptname _00E_GenericDialogue_Functions extends Quest  


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;              							 FUNCTIONS                  					 
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Function GiveBeggarGold(int iAmount)

	iBenevolenceCounter += iAmount
	
	Game.GetPlayer().RemoveItem(Gold001, iAmount)
	
	if iBenevolenceCounter >= 100 && !(Game.GetPlayer().HasSpell(_00E_Ab_BenevolentTrait))
		Game.GetPlayer().AddSpell(_00E_Ab_BenevolentTrait)
	EndIf
		
EndFunction

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;              							 PROPERTIES                  					 
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int Property iBenevolenceCounter Auto Hidden

Spell Property _00E_Ab_BenevolentTrait Auto

MiscObject Property Gold001 Auto