Scriptname _00E_AbBeDrunkScript extends activemagiceffect  

Actor Property PlayerRef Auto
Idle Property IdleDrunkStart Auto
Idle Property IdleDrunkStop Auto

Actor TargetRef

Event OnEffectStart(Actor akTarget, Actor akCaster)
	; Debug.Trace(self + ", OnEffectStart: akTarget = " + akTarget + "; akCaster = " + akCaster)
	If akCaster == None || akCaster == PlayerRef
		Dispel()
		Return
	EndIf

	TargetRef = akCaster
	TargetRef.PlayIdle(IdleDrunkStart)
EndEvent

Event OnEffectFinish(Actor akTarget, Actor akCaster)
	; Debug.Trace(self + ", OnEffectFinish")
	TargetRef.PlayIdle(IdleDrunkStop)
EndEvent