Scriptname _00E_NQ06_DonkeyAlias extends ReferenceAlias Hidden 

GlobalVariable Property _00E_MuleOwned  Auto  

Event OnPlayerLoadGame()

	If (_00E_MuleOwned.GetValue() as Int) > 0

		String sMuleName = (GetOwningQuest() as _00E_NQ06_Functions).sMuleName

 		if sMuleName != ""
			(GetReference() as Actor).GetActorBase().SetName(sMuleName)
		endif

	EndIf

EndEvent