Scriptname _00E_SyncKillMoveAlias extends ReferenceAlias  

GlobalVariable Property KillMove  Auto  

Event OnInit()

	; it seems like that this ini setting does not do stuff by itself (or it is bugged)
	; therefore we need to read it from the file and change the global with which the killmoves are conditioned

	if SKSE.GetVersion() == 0
		return
	endif

	If Utility.GetINIBool("bVATSDisable:VATS")
		KillMove.SetValue(0.0)
	Else
		KillMove.SetValue(1.0)
	EndIf

EndEvent

Event OnPlayerLoadGame()

	if SKSE.GetVersion() == 0
		return
	endif

	If Utility.GetINIBool("bVATSDisable:VATS")
		KillMove.SetValue(0.0)
	Else
		KillMove.SetValue(1.0)
	EndIf

EndEvent