Scriptname _00E_FS_NQR03_EntrySpherESC extends ObjectReference  

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;              							EVENTS                    					 
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Event OnActivate(ObjectReference akActionRef)
	
	If akActionREF == PlayerREF && !bActivationBlocked
		bActivationBlocked = true
		_00E_MQ07a_DoorBangM.PlayAndWait(PlayerREF)
		FadeToBlackIMOD.Apply()
		Utility.Wait(2)
		FadeToBlackHoldIMOD.ApplyCrossFade(2)
		PlayerREF.MoveTo(FS_NQR03_PlayerTempleMarker)
		FadeToBlackBackIMOD.ApplyCrossFade(1)
		bActivationBlocked = false
	ElseIf akActionREF != PlayerREF
		_00E_MQ07a_DoorBangM.PlayAndWait(akActionRef)
	EndIf
EndEvent

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;              							PROPERTIES                    					 
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bool bActivationBlocked = false

Sound Property _00E_MQ07a_DoorBangM Auto
Actor Property PlayerREF Auto

ImageSpaceModifier Property FadeToBlackIMOD Auto
ImageSpaceModifier Property FadeToBlackHoldIMOD Auto
ImageSpaceModifier Property FadeToBlackBackIMOD Auto

ObjectReference Property FS_NQR03_PlayerTempleMarker Auto