Scriptname _00E_MagicEffect_KillOnHit extends activemagiceffect  

Event OnEffectStart(Actor akTarget, Actor akCaster)

	If akTarget.GetActorBase().IsEssential()
		akTarget.GetActorBase().SetEssential(False)
	EndIf
	
	If akTarget.IsGhost()
		akTarget.SetGhost(False)
	EndIf
	
	akTarget.Kill(akCaster)
	akCaster.PushActorAway(akTarget, 5.0)

EndEvent