Scriptname _00E_MQ08_KonstantinSCN extends Actor  

Event OnEnterBleedout()

	if (MQ08_IntoTheDeep.GetCurrentStageID() < 155) && (MQ08_IntoTheDeep.GetCurrentStageID() >= 150)
		_00E_MQ09a_KonstantinDeathM.Play(Self)
		Self.SetActorValue("Aggression", 0)
		Self.SetGhost(True)
		Self.SetNoBleedoutRecovery(True)
		Self.StopCombat()
		Self.StopCombatAlarm()
		MQ08_IntoTheDeep.SetCurrentStageID(152)
	endif
	
EndEvent


Event OnDeath(Actor akKiller)

	if MQ08_IntoTheDeep.GetCurrentStageID() >= 150
		MQ08_IntoTheDeep.SetCurrentStageID(155)
		_00E_MC_JesparRef.EvaluatePackage()
	endif

EndEvent

Quest Property MQ08_IntoTheDeep Auto
Actor Property _00E_MC_JesparRef Auto
Sound Property _00E_MQ09a_KonstantinDeathM Auto