Scriptname _00E_MQ08TriggerHouse extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

	if MQ08_IntoTheDeep.GetCurrentStageID() == 180 && akActionRef == Game.GetPlayer() && DoOnce == False
		Message.ResetHelpMessage("Jump")
		_00E_MQ08_HouseMessage01.ShowAsHelpMessage("Jump", 2, 1, 1)
		DoOnce = True
		Utility.Wait(2.0)
		Message.ResetHelpMessage("Jump")
		_00E_MQ08_HouseMessage02.ShowAsHelpMessage("Jump", 2, 1, 1)
		Utility.Wait(3.0)
		MQ08_IntoTheDeep.SetCurrentStageID(185)
	EndIf
	
EndEvent

Message Property _00E_MQ08_HouseMessage01 Auto 
Message Property _00E_MQ08_HouseMessage02 Auto 
Quest Property MQ08_IntoTheDeep Auto
Bool DoOnce