Scriptname _00E_MQ17_FleshCreatureSC extends Actor

Event OnDying(Actor akKiller)

	MQ17_CombatControllerREF.ClearLemmingFromArray(Self)
	
	If Self == MQ17_CombatControllerREF.akSuicideLemming
		MQ17_CombatControllerREF.SpecialAttack_PossessLemming_DetonateLemming()
	EndIf
	
EndEvent

Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)

	If akAggressor == Game.GetPlayer() && Self == MQ17_CombatControllerREF.akSuicideLemming && self.IsDead() == false
		MQ17_CombatControllerREF.SpecialAttack_PossessLemming_DetonateLemming()
	EndIf
	
EndEvent

_00E_TestBossFightSC Property MQ17_CombatControllerREF Auto