;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 4
Scriptname SF_NQ_G_04_SC01_MaelWrite_00139DA8 Extends Scene Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
Game.DisablePlayerControls()
GetOwningQuest().SetObjectiveCompleted(16)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
AllowIdleChatter.SetValue(1)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
AllowIdleChatter.SetValue(0)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
Game.EnablePlayerControls()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

GlobalVariable Property AllowIdleChatter Auto