Scriptname _00E_FS_NQ02_SchreinVisionScript extends ObjectReference  

Event OnActivate(ObjectReference akActionRef)
	if (FS_NQ02.GetStage() == 330 && akActionRef == PlayerREF)
	FS_NQ02.SetStage(340)		
	self.Disable()
	elseif (FS_NQ02.GetStage() == 860 && akActionRef == PlayerREF)
	FS_NQ02.SetStage(870)		
	self.Disable()
	else
	Endif
EndEvent

Actor Property PlayerREF Auto
Quest Property FS_NQ02 Auto