Scriptname _00E_NQ12_FailsaveSC extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

	if akActionRef == PlayerREF && !bDone
	
		if NQ12.GetCurrentStageID() >= 40

			bDone = True
			
			if MilbertRef.GetDistance(PlayerREF) >= 2000
				MilbertRef.MoveTo(NQ12SeehaimMilbertMarker)
			EndIf
			
			if NQ12_SilaREF.GetDistance(PlayerREF) >= 2000
				NQ12_SilaREF.MoveTo(NQ12SeehaimSilaMarker)
			EndIf
			
			if !NQ12_SC1.IsPlaying()
				NQ12_SC1.ForceStart()
			EndIf
			
		EndIf
	EndIf
		
EndEvent

bool bDone


Quest Property NQ12 Auto

Actor Property PlayerREF Auto
Actor Property MilbertRef Auto
Actor Property NQ12_SilaREF Auto

ObjectReference Property NQ12SeehaimMilbertMarker Auto
ObjectReference Property NQ12SeehaimSilaMarker Auto

Scene Property NQ12_SC1 Auto