345 lines
9.4 KiB
Plaintext
345 lines
9.4 KiB
Plaintext
Scriptname _00E_CQC05_Functions extends Quest Conditional
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Import _00E_QuestFunctions
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function SetUp()
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If _00E_MC_CaliaREF.IsDisabled()
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_00E_MC_CaliaREF.Enable()
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EndIf
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wpnCalia = _00E_MC_CaliaREF.GetEquippedWeapon()
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_00E_MC_CaliaREF.UnequipItem(wpnCalia, true)
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_00E_MC_CaliaREF.UnequipItem(_01E_20Huetergrossschwert, true)
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_00E_MC_CaliaREF.EquipItem(Torch01, True)
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_00E_MC_CaliaREF.RemoveItem(_01E_20Huetergrossschwert, 1)
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_00E_MC_CaliaREF.SetOutfit(_00E_MC_Calia_SimpleClothing)
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_00E_MC_CaliaREF.MoveTo(CQC05_SC01_CaliaSpawn)
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EndFunction
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Function EnableKurmai()
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_00E_SC_KurmaiREF.Enable()
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_00E_SC_KurmaiREF.EquipItem(Torch01, true)
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PlayerREF.UnEquipItem(PlayerREF.GetEquippedWeapon(1), false, true)
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PlayerREF.UnEquipItem(PlayerREF.GetEquippedWeapon(0), false, true)
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PlayerREF.UnequipItem(PlayerREF.GetEquippedShield(), false, true)
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CQC05_SC02_StarshipSpiderREF.Enable()
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CQC05_SC02_StarshipSpiderREF.SetAlpha(1.0)
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_00E_SC_KurmaiREF.MoveTo(CQC05_SC01_KurmaiAppearMarker)
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CQC05_SC02_StarshipSpiderREF.MoveTo(CQC05_SC01_KurmaiAppearMarker)
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CQC05_SC02_CaliaRomance02.ForceStart()
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EndFunction
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Function MoveCaliaFailsave()
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_00E_MC_CaliaREF.MoveTo(CQC05_SC01_KurmaiAppearMarker004)
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EndFunction
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Int Function GetHandSlotEx(int iHand)
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; iHand = 0 for left hand, 1 for right hand
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; In SKSE "Equip Ex" functions: iHand = 2 for left hand, 1 for right hand
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Return 2 - iHand
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EndFunction
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Function EnableInvisibleWall()
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_00E_MC_CaliaREF.UnequipItem(Torch01, True)
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Int iHand = 0
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if PlayerREF.GetEquippedItemType(iHand) == 11
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Form torch = PlayerREF.GetEquippedObject(iHand)
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PlayerREF.UnequipItemEx(torch, GetHandSlotEx(iHand))
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endif
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_00E_MC_CaliaREF.RemoveItem(Torch01, 1, True)
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;PlayerREF.UnEquipItem(Torch01, True)
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CQC05_LoseGameTGBXREF.Enable()
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EndFunction
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Function CloseDoor()
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_00E_SC_KurmaiREF.MoveTo(MQ13a_SC07_KurmaiKneelMarker)
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CQC05_SC02_StarshipSpiderREF.Disable()
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CQC05_SC02_DoorREF.SetOpen(False)
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EndFunction
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Function MoveKurmaiFailsave()
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_00E_SC_KurmaiREF.MoveTo(MQ13a_SC07_KurmaiKneelMarker)
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EndFunction
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Function AddRomanceMusic()
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_00E_Music_Special_Character_CaliaShort.Remove()
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_00E_Music_Special_Romance.Add()
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EndFunction
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Function GetIntoPositionIfRomance()
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; if CaliaFlirtCounter.GetValueInt() >= 4 && (RomanceLockedCalia.GetValueInt() == 0)
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Game.ForceThirdPerson()
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_00E_QuestFunctions.PlayerAiWalk(False)
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; EndIf
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EndFunction
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Function ReEnableControlsIfNoRomance()
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if CaliaFlirtCounter.GetValueInt() < 4 || (RomanceLockedCalia.GetValueInt() == 1)
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PlayerAIWalkStop()
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Game.EnablePlayerControls()
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EndIf
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EndFunction
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Function PlayerRomance()
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EndFunction
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Function AddMusic()
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_00E_Music_Special_Character_CaliaShort.Add()
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EndFunction
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Function PortIntoPosition()
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_00E_MC_CaliaREF.TranslateToRef(CQC05_SC02_CaliaIdle, 10)
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PlayerREF.TranslateToRef(CQC02_SC02_PlayerIdleMarker, 10)
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EndFunction
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Function PlayKiss()
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; Solves "torch in body" problem while kissing
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_00E_MC_CaliaREF.UnEquipItem(Torch01, True)
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_FS_TheriantrophistControlQuest.TransformBackIfTransformed()
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If Player.GetRace() == HighElfRace
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fPlayerScale = _00E_SetActorScale.Change(PlayerREF, 0.92)
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EndIf
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Int iHand = 0
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if PlayerREF.GetEquippedItemType(iHand) == 11
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Form torch = PlayerREF.GetEquippedObject(iHand)
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PlayerREF.UnequipItemEx(torch, GetHandSlotEx(iHand))
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endif
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_00E_MC_CaliaREF.RemoveItem(Torch01, 1, True)
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PlayerREF.EquipItem(_00E_InvisibleHelmet_Armor, false, true)
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Utility.Wait(0.1)
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PlayerREF.RemoveItem(_00E_InvisibleHelmet_Armor, 1, true)
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Utility.Wait(2)
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Debug.ToggleMenus()
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AudioCategoryMAG.SetVolume(0.5)
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AudioCategorySFX.SetVolume(0.5)
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Levelsystem.LockCamera()
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Game.SetPlayerAIDriven(True)
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Game.DisablePlayerControls(true, true, true, false, true, true, true, true)
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Game.ForceThirdPerson()
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Utility.Wait(0.5)
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If Player.GetSex() == 0
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PlayerREF.PlayIdleWithTarget(pa_Idle_Kiss_FemaleMale, _00E_MC_CaliaREF)
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Else
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PlayerREF.PlayIdleWithTarget(pa_Idle_Kiss_FemaleFemale, _00E_MC_CaliaREF)
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EndIf
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Utility.Wait(0.5)
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PlayerREF.SetUnconscious(True)
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_00E_MC_CaliaREF.SetUnconscious(True)
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PlayerREF.AddSpell(_00E_Game_abSlowTime, false)
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Utility.Wait(7)
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bKissAnimationPlayer = True
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FadeOut()
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EndFunction
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Function FadeOut()
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If _00E_MC_CaliaREF.IsDisabled()
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_00E_MC_CaliaREF.Enable()
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EndIf
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CQC05_SC02_DoorREF.BlockActivation(True)
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CaliaRomance.SetValueInt(1)
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FadeToBlackIMOD.Apply()
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Utility.Wait(2)
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FadeToBlackHoldIMOD.ApplyCrossFade(1)
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Utility.Wait(1)
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PlayerREF.SetScale(1.0) ; TODO, Gavrant, 2021-06-21: probably delete it. There is another revert of the scale later, in FadeBack.
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_00E_MC_CaliaREF.SetUnconscious(False)
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PlayerREF.SetUnconscious(False)
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PlayerREF.PlayIdle(IdleStop_Loose)
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_00E_MC_CaliaREF.PlayIdle(IdleStop_Loose)
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Debug.SendAnimationEvent(PlayerREF, "returnToDefault")
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Debug.SendAnimationEvent(_00E_MC_CaliaREF, "returnToDefault")
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PlayerREF.RemoveSpell(_00E_Game_abSlowTime)
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_00E_QuestFunctions.PlayerAIWalk()
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_00E_MC_CaliaREF.MoveTo(CQC05_SC02_CaliaLedgeRef)
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PlayerREF.MoveTo(CQC05_SC02_PlayerWakeUp)
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PlayerREF.SetPosition(CQC05_SC02_PlayerWakeUp.GetPositionX(), CQC05_SC02_PlayerWakeUp.GetPositionY(), CQC05_SC02_PlayerWakeUp.GetPositionZ())
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Utility.Wait(7)
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CQC05_SC02_PlayerWakeUp.Activate(PlayerREF, true)
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PlayerREF.UnequipAll()
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Debug.ToggleMenus()
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_00E_MC_CaliaREF.UnequipAll()
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_00E_MC_CaliaREF.AddItem(_00E_Calia_Necklace)
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_00E_SC_KurmaiREF.UnEquipItem(Torch01)
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CQC05_SC03_Romance.ForceStart()
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EndFunction
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Function FadeBack()
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If Player.GetRace() == HighElfRace
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PlayerREF.SetScale(fPlayerScale)
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EndIf
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String facegen = "bUseFaceGenPreprocessedHeads:General"
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Utility.SetINIBool(facegen, False)
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PlayerREF.QueueNiNodeUpdate()
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Utility.SetINIBool(facegen, True)
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AudioCategoryMAG.SetVolume(1.0)
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AudioCategorySFX.SetVolume(1.0)
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FadeToBlackBackIMOD.ApplyCrossFade()
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_00E_QuestFunctions.PlayerAIWalkStop()
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Game.EnablePlayerControls()
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Levelsystem.UnlockCamera()
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_00E_QuestFunctions.RefreshFace()
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_00E_MC_CaliaREF.UnequipAll()
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Utility.Wait(0.1)
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_00E_MC_CaliaREF.EquipItem(_00E_Calia_Necklace)
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_00E_Music_Special_Romance.Remove()
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CQC05_SC02_PlayerWakeUp.Activate(PlayerREF, True)
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EndFunction
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Function Reequip()
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FadeToBlackAndBackIMOD.Apply()
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Utility.Wait(3)
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_00E_MC_CaliaREF.SetOutfit(_00E_MC_Calia_Outfit)
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_00E_MC_CaliaREF.AddItem(_01E_20Huetergrossschwert)
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_00E_MC_CaliaREF.EquipItem(_01E_20Huetergrossschwert)
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SetStage(55)
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MQ13a.SetStage(80)
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EndFunction
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Function CompleteAndGiveEP()
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_00E_QuestFunctions.PlayerAIWalkStop()
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_00E_SC_KurmaiREF.UnEquipItem(Torch01)
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CQC05_SC02_DoorREF.SetOpen(True)
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CQC05_SC02_DoorREF.BlockActivation(False)
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Game.ShowFirstPersonGeometry(True)
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Game.EnablePlayerControls()
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Levelsystem.GiveEP(__Config_iRewardEXP)
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SetObjectiveCompleted(5)
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If _00E_AchievementsEnabled.GetValueInt() == 1
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Steam.UnlockAchievement("END_COMPLETE_CALIA_01")
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EndIf
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EndFunction
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Function PlaySadBeep()
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_00E_NPCDwarvenSpiderSadBeepM.Play(_00E_SC_KurmaiREF)
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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float fPlayerScale
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bool Property bKissAnimationPlayer Auto Conditional Hidden
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int Property __Config_iRewardEXP = 500 Auto
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_00E_QuestFunctions Property Levelsystem Auto
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Actor Property _00E_MC_CaliaREF Auto
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Actor Property CQC05_SC02_StarshipSpiderREF Auto
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Actor Property PlayerREF Auto
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Actor Property _00E_SC_KurmaiREF Auto
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Armor Property _00E_InvisibleHelmet_Armor Auto
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Armor Property _00E_Calia_Necklace Auto
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ActorBase Property Player Auto
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Race Property HighElfRace Auto
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Weapon wpnCalia
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SoundCategory Property AudioCategoryMAG Auto
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SoundCategory Property AudioCategorySFX Auto
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GlobalVariable Property CaliaRomance Auto
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GlobalVariable Property CaliaFlirtCounter Auto
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GlobalVariable Property RomanceLockedCalia Auto
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GlobalVariable Property _00E_AchievementsEnabled Auto
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Weapon Property _01E_20Huetergrossschwert Auto
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ImageSpaceModifier Property FadeToBlackIMOD Auto
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ImageSpaceModifier Property FadeToBlackHoldIMOD Auto
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ImageSpaceModifier Property FadeToBlackBackIMOD Auto
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ImageSpaceModifier Property FadeToBlackAndBackIMOD Auto
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ObjectReference Property CQC05_SC01_CaliaSpawn Auto
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ObjectReference Property CQC05_SC01_KurmaiAppearMarker Auto
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ObjectReference Property CQC05_SC02_DoorREF Auto
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ObjectReference Property CQC05_SC02_PlayerWakeUp Auto
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ObjectReference Property CQC05_SC02_CaliaIdle Auto
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ObjectReference Property CQC05_SC01_KurmaiAppearMarker004 Auto
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ObjectReference Property CQC02_SC02_PlayerIdleMarker Auto
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ObjectReference Property MQ13a_SC07_KurmaiKneelMarker Auto
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ObjectReference Property CQC05_SC02_CaliaLedgeRef Auto
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ObjectReference Property CQC05_LoseGameTGBXREF Auto
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Spell Property _00E_Game_abSlowTime Auto
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Light Property Torch01 Auto
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Idle Property pa_Idle_Kiss_FemaleFemale Auto
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Idle Property pa_Idle_Kiss_FemaleMale Auto
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Idle Property IdleStop_Loose Auto
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Sound Property _00E_NPCDwarvenSpiderSadBeepM Auto
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Quest Property MQ13a Auto
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Outfit Property _00E_MC_Calia_SimpleClothing Auto
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Outfit Property _00E_MC_Calia_Outfit Auto
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MusicType Property _00E_Music_Special_Character_CaliaShort Auto
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MusicType Property _00E_Music_Special_Romance Auto
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Scene Property CQC05_SC02_CaliaRomance02 Auto
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Scene Property CQC05_SC03_Romance Auto |