28 lines
725 B
Plaintext
28 lines
725 B
Plaintext
Scriptname _00E_MQ09a_FailsaveSC extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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if akActionRef == Game.GetPlayer() && !bDone
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Game.RequestAutoSave()
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bDone = True
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if _00E_MC_JesparREF.GetParentCell() != Game.GetPlayer().GetParentCell()
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_00E_MC_JesparREF.MoveTo(MQ08JesparTempleMarkerRef)
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EndIf
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If _00E_MC_JesparREF.GetParentCell() != _00E_MC_KonstantinREF.GetParentCell()
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_00E_MC_KonstantinREF.MoveTo(MQ08_KonstantinPortMarker02REF)
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EndIf
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EndIf
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EndEvent
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bool bDone
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Actor Property _00E_MC_JesparREF Auto
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Actor Property _00E_MC_KonstantinREF Auto
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ObjectReference Property MQ08JesparTempleMarkerRef Auto
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ObjectReference Property MQ08_KonstantinPortMarker02REF Auto |