11 lines
248 B
C++
11 lines
248 B
C++
#pragma once
|
|
|
|
class TESObjectREFR;
|
|
|
|
void Hooks_Gameplay_EnableForceContainerCategorization(bool enable);
|
|
void Hooks_Gameplay_EnableMapMenuMouseWheel(bool enable);
|
|
|
|
TESObjectREFR* Hooks_Gameplay_GetCrosshairRef();
|
|
|
|
void Hooks_Gameplay_Commit(void);
|