49 lines
821 B
Plaintext
49 lines
821 B
Plaintext
Scriptname _00E_NQ34_FailsaveSC extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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if akActionRef == PlayerREF
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NQ34_PlayerInQuestVolume.SetValueInt(1)
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if NQ34.IsRunning() && NQ34.GetCurrentStageID() == 20
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NQ34.Stop()
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EndIf
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EndIf
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EndEvent
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Event OnTriggerLeave(ObjectReference akActionRef)
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if akActionRef == PlayerREF
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NQ34_PlayerInQuestVolume.SetValueInt(0)
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if NQ34.IsRunning() && NQ34.GetCurrentStageID() < 15 && !bDone
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bDone = True
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If NQ34_SC01_ExamineCorpse.IsPlaying()
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NQ34_SC01_ExamineCorpse.Stop()
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EndIf
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NQ34.SetCurrentStageID(15)
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EndIf
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EndIf
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EndEvent
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bool bDone
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Actor Property PlayerREF Auto
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Quest Property NQ34 Auto
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Scene Property NQ34_SC01_ExamineCorpse Auto
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GlobalVariable Property NQ34_PlayerInQuestVolume Auto
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