enderalse/source/fs.dll/skse64/skse64/GameThreads.cpp

9 lines
204 B
C++

#include "skse64/GameThreads.h"
BSTaskPool * BSTaskPool::GetSingleton(void)
{
// B474410E5F15240DC8FB7ABE11650955666F7775+91
static RelocPtr<BSTaskPool*> g_taskPool(0x02F38978);
return *g_taskPool;
}