5 lines
159 B
C++
5 lines
159 B
C++
#include "skse64/GameUtilities.h"
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RelocAddr <_CalculateCRC32_64> CalculateCRC32_64(0x00C06570);
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RelocAddr <_CalculateCRC32_32> CalculateCRC32_32(0x00C064F0);
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