15 lines
274 B
C++
15 lines
274 B
C++
#pragma once
|
|
|
|
#include "GameTypes.h"
|
|
|
|
class BGSRefAlias;
|
|
class TESObjectREFR;
|
|
class VMClassRegistry;
|
|
|
|
namespace papyrusReferenceAlias
|
|
{
|
|
void RegisterFuncs(VMClassRegistry* registry);
|
|
|
|
bool ForceRefToWornItem(BGSRefAlias * alias, TESObjectREFR * reference, UInt32 mask);
|
|
}
|