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#include "IPipeServer.h"
IPipeServer::IPipeServer()
:m_pipe(INVALID_HANDLE_VALUE)
{
//
}
IPipeServer::~IPipeServer()
{
Close();
}
bool IPipeServer::Open(const char * name)
{
Close();
m_pipe = CreateNamedPipe(
name,
PIPE_ACCESS_DUPLEX | FILE_FLAG_FIRST_PIPE_INSTANCE,
PIPE_TYPE_MESSAGE | PIPE_TYPE_MESSAGE | PIPE_WAIT,
PIPE_UNLIMITED_INSTANCES,
8192, 8192,
10 * 1000, // 10 seconds
NULL);
return m_pipe != INVALID_HANDLE_VALUE;
}
void IPipeServer::Close(void)
{
if(m_pipe != INVALID_HANDLE_VALUE)
{
CloseHandle(m_pipe);
m_pipe = INVALID_HANDLE_VALUE;
}
}
bool IPipeServer::WaitForClient(void)
{
bool result = ConnectNamedPipe(m_pipe, NULL) != 0;
// already connected?
if(!result)
{
if(GetLastError() == ERROR_PIPE_CONNECTED)
result = true;
}
return result;
}
bool IPipeServer::ReadMessage(UInt8 * buf, UInt32 length)
{
UInt32 bytesRead;
ReadFile(m_pipe, buf, length, &bytesRead, NULL);
MessageHeader * header = (MessageHeader *)buf;
return
(bytesRead >= sizeof(MessageHeader)) && // has a valid header
(bytesRead >= (sizeof(MessageHeader) + header->length));
}
bool IPipeServer::WriteMessage(MessageHeader * msg)
{
UInt32 bytesWritten;
UInt32 length = sizeof(MessageHeader) + msg->length;
WriteFile(m_pipe, msg, length, &bytesWritten, NULL);
return bytesWritten >= length;
}