enderalse/source/fs.dll/skse64/skse64/PapyrusHeadPart.h

23 lines
694 B
C++

#pragma once
#include "GameTypes.h"
class BGSHeadPart;
class BGSListForm;
class VMClassRegistry;
struct StaticFunctionTag;
namespace papyrusHeadPart
{
void RegisterFuncs(VMClassRegistry* registry);
BGSHeadPart* GetHeadPart(StaticFunctionTag*, BSFixedString editorID);
UInt32 GetType(BGSHeadPart* thisPart);
UInt32 GetNumExtraParts(BGSHeadPart* thisPart);
BGSHeadPart* GetNthExtraPart(BGSHeadPart* thisPart, UInt32 n);
bool HasExtraPart(BGSHeadPart* thisPart, BGSHeadPart* extraPart);
UInt32 GetIndexOfExtraPart(BGSHeadPart* thisPart, BGSHeadPart* extraPart);
BGSListForm* GetValidRaces(BGSHeadPart* thisPart);
void SetValidRaces(BGSHeadPart* thisPart, BGSListForm* raceList);
};