enderalse/source/fs.dll/skse64/skse64/PapyrusMisc.h

33 lines
681 B
C++

#pragma once
class TESSoulGem;
class BGSApparatus;
class BGSOutfit;
class TESForm;
class VMClassRegistry;
class BGSKeyword;
#include "GameTypes.h"
namespace papyrusSoulGem
{
void RegisterFuncs(VMClassRegistry* registry);
UInt32 GetSoulSize(TESSoulGem* thisGem);
UInt32 GetGemSize(TESSoulGem* thisGem);
}
namespace papyrusApparatus
{
void RegisterFuncs(VMClassRegistry* registry);
UInt32 GetQuality(BGSApparatus* thisApparatus);
void SetQuality(BGSApparatus* thisApparatus, UInt32 nuQuality);
}
namespace papyrusOutfit
{
void RegisterFuncs(VMClassRegistry* registry);
UInt32 GetNumParts(BGSOutfit* thisOutfit);
TESForm* GetNthPart(BGSOutfit* thisOutfit, UInt32 n);
}