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Scriptname _00E_A2_StarlingdummyDetSC extends activemagiceffect
Event OnEffectStart(Actor akTarget, Actor akCaster)
If A2_Starlingdummy_SpiderAlias.GetActorReference() == None
(PlayerREF as _00E_Game_TalentControlSC).SetTalentRecoveryTime(_00E_A2_Starlingdummy, 1)
If _00E_A2_StarlingdummyTut.GetValueInt() == 0 && _00E_DisableSkillTutorials.GetValueInt() == 0
_00E_A2_Tutorial_Starlingdummy.Show()
_00E_A2_StarlingdummyTut.SetValueInt(1)
EndIf
_00E_A2_StarlingdummyProjSP.Cast(PlayerREF)
WPNSwingUnarmedM.Play(PlayerREF)
Else
Self.Dispel()
EndIf
EndEvent
Event OnEffectFinish(Actor akTarget, Actor akCaster)
If A2_Starlingdummy_SpiderAlias.GetActorReference() != None
A2_Starlingdummy_SpiderAlias.Detonate()
EndIf
EndEvent
Actor Property PlayerREF Auto
Spell Property _00E_A2_StarlingdummyProjSP Auto
Sound Property WPNSwingUnarmedM Auto
GlobalVariable Property _00E_A2_StarlingdummyTut Auto
GlobalVariable Property _00E_DisableSkillTutorials Auto
Message Property _00E_A2_Tutorial_Starlingdummy Auto
_00E_A2_StarlingdummySpiderSC Property A2_Starlingdummy_SpiderAlias Auto
Shout Property _00E_A2_Starlingdummy Auto