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Scriptname _00E_CQC06_GetCaliaSC extends ObjectReference
;=====================================================================================
; EVENTS
;=====================================================================================
Event OnTriggerEnter(ObjectReference akActionRef)
If akActionRef == PlayerREF
CheckForCalia()
EndIf
EndEvent
Event OnTriggerLeave(ObjectReference akActionRef)
If bDone && !CQC06.IsCompleted() && akActionRef == PlayerREF
bDone = False
EndIf
EndEvent
;=====================================================================================
; FUNCTIONS
;=====================================================================================
Function CheckForCalia()
; Enabling Calia and set stage.
If !bDone && CQC06.GetStage() == 5
If (GameHour.GetValue() < 18) && (GameHour.GetValue() > 4)
_00E_CQC06_sComeBackLater.Show()
Else
CQC06.SetStage(10)
bDone = True
EndIf
EndIf
; Making sure that the scene is actually running.
If (CQC06.GetStage() >= 10 || bDone) && CQC06.GetStage() < 25
If !CQC06.IsCompleted() && !CQC06_SC01_CaliaGoToTavern.IsPlaying()
CQC06_SC01_CaliaGoToTavern.ForceStart()
EndIf
EndIf
EndFunction
;=====================================================================================
; PROPERTIES
;=====================================================================================
bool bDone
_00E_CQC06_Functions Property CQC06 Auto
Actor Property PlayerREF Auto
GlobalVariable Property GameHour Auto
Message Property _00E_CQC06_sComeBackLater Auto
Scene Property CQC06_SC01_CaliaGoToTavern Auto