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Scriptname _00E_FS_NQ02_TeleportOnActivate extends ObjectReference
Event OnActivate(ObjectReference akActionRef)
if akActionRef == Game.GetPlayer()
Game.GetPlayer().MoveTo(teleportMarker)
PHYWaterSplashM.Play(Game.GetPlayer())
endif
EndEvent
ObjectReference Property teleportMarker Auto
Sound Property PHYWaterSplashM Auto