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Scriptname _00E_FS_NQR03_RhalaimProtectionSC extends ObjectReference
;=====================================================================================
; EVENTS
;=====================================================================================
Event OnActivate(ObjectReference akActionRef)
if akActionRef == PlayerREF && !bScion && !bInteractable
FS_NQR03.ModDistrust(1)
endif
EndEvent
Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
if akAggressor == PlayerREF
Utility.Wait(2.0)
FatherIntervene()
endif
EndEvent
;=====================================================================================
; FUNCTIONS
;=====================================================================================
Function FatherIntervene()
FS_NQR03_FatherPlatformREF.Enable()
Game.DisablePlayerControls()
MAGIllusionCharm.Play(PlayerREF)
PlayerREF.MoveTo(FS_NQR03_SC99_FatherTeleportREF)
PlayerREF.PlaceAtMe(FXDragonPriestSmallExplosion)
FS_NQR03_SC99_FatherInterventionSC.ForceStart()
Utility.Wait(5.0)
FS_NQR03_FatherPlatformREF.Disable()
Game.DisablePlayerControls()
EndFunction
;=====================================================================================
; PROPERTIES
;=====================================================================================
_00E_FS_NQR03_Functions Property FS_NQR03 Auto
bool Property bScion Auto
bool Property bInteractable Auto
Scene Property FS_NQR03_SC99_FatherInterventionSC Auto
Sound Property MAGIllusionCharm Auto
Explosion Property FXDragonPriestSmallExplosion Auto
ObjectReference Property FS_NQR03_SC99_FatherTeleportREF Auto
ObjectReference Property FS_NQR03_FatherPlatformREF Auto
Actor Property PlayerREF Auto