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Scriptname _00E_GenericDialogue_Functions extends Quest
;=====================================================================================
; FUNCTIONS
;=====================================================================================
Function GiveBeggarGold(int iAmount)
iBenevolenceCounter += iAmount
Game.GetPlayer().RemoveItem(Gold001, iAmount)
if iBenevolenceCounter >= 100 && !(Game.GetPlayer().HasSpell(_00E_Ab_BenevolentTrait))
Game.GetPlayer().AddSpell(_00E_Ab_BenevolentTrait)
EndIf
EndFunction
;=====================================================================================
; PROPERTIES
;=====================================================================================
int Property iBenevolenceCounter Auto Hidden
Spell Property _00E_Ab_BenevolentTrait Auto
MiscObject Property Gold001 Auto