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Scriptname _00E_MQ08TriggerTempleScene extends ObjectReference
Event OnTriggerEnter(ObjectReference akActionRef)
if MQ08_IntoTheDeep.GetStage() >= 75 && akActionRef == Game.GetPlayer() && MQ08_IntoTheDeep.GetStage() < 90
MQ08_IntoTheDeep.SetStage(90)
MQ08_IntoTheDeep_SceneTempleOutside.Start()
if Game.GetPlayer().GetDistance(_00E_MC_JesparREF) >= 1000 ; Debug - Standartmäßig auf 1000
_00E_MC_JesparREF.MoveTo(Game.GetPlayer())
EndIf
EndIf
EndEvent
Quest Property MQ08_IntoTheDeep Auto
Scene Property MQ08_IntoTheDeep_SceneTempleOutside Auto
ObjectReference Property _00E_MC_JesparREF Auto