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Scriptname _00E_MQ13a_SC04_AlloySC extends ObjectReference
Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
if akNewContainer == Game.GetPlayer() && !bDone
MQ13a.UpdateAlloyCounter()
bDone = True
endIf
endEvent
bool bDone
_00E_MQ13a_Functions Property MQ13a Auto