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Scriptname _00E_NQ07_BustSC extends ObjectReference
Event onActivate(ObjectReference akActionRef)
if !bDone
bDone = True
_00E_Ark_NQ_Kor_Altar.Show()
_00E_HorrorPulseFarSingleM.Play(Game.GetPlayer())
Levelsystem.GiveEP(50)
EndIf
endEvent
bool bDone
_00E_QuestFunctions Property Levelsystem Auto
Message Property _00E_Ark_NQ_Kor_Altar Auto
Sound Property _00E_HorrorPulseFarSingleM Auto