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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 18
Scriptname SF_CQC06_SC01_CaliaGoToTaver_0014175B Extends Scene Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
CQC06.EnableBand()
CQC06.StartAnimationsFailsave()
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
CQC06.FadeOutAndPort()
Levelsystem.SetAllowIdleChatter(True)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
CQC06.StartDancing()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_CQC06_Functions Property CQC06 Auto
_00E_QuestFunctions Property Levelsystem Auto