enderalse/source/fs.dll/common/IThread.h

33 lines
642 B
C++

#pragma once
// TODO: I really don't like the interface for this
class IThread
{
public:
typedef void (* MainProcPtr)(void * param);
IThread();
~IThread();
void Start(MainProcPtr proc, void * procParam = NULL);
void Stop(void);
void ForceStop(void);
bool IsRunning(void) { return isRunning; }
bool StopRequested(void) { return stopRequested; }
HANDLE GetHandle(void) { return theThread; }
protected:
MainProcPtr mainProc;
void * mainProcParam;
volatile bool stopRequested;
bool isRunning;
HANDLE theThread;
UInt32 threadID;
private:
static UInt32 WINAPI _ThreadProc(void * param);
};