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ScriptName playerTransformStorage Extends Quest
;-- Variables ---------------------------------------
Armor armor1
Armor armor10
Armor armor11
Armor armor12
Armor armor13
Armor armor14
Armor armor2
Armor armor3
Armor armor4
Armor armor5
Armor armor6
Armor armor7
Armor armor8
Armor armor9
;-- Properties --------------------------------------
Form Property EquippedItemLeft Auto
Form Property EquippedItemRight Auto
Race Property originalRace Auto
Int Property whatKindLeft Auto
Int Property whatKindRight Auto
;-- Functions ---------------------------------------
; Skipped compiler generated GetState
; Skipped compiler generated GotoState
Event OnInit()
originalRace = Game.GetPlayer().GetRace()
EndEvent
Function checkForEquipedItems()
Actor PlayerRef = Game.GetPlayer()
EquippedItemLeft = PlayerRef.GetEquippedObject(0)
EquippedItemRight = PlayerRef.GetEquippedObject(1)
If !EquippedItemLeft
whatKindLeft = 0
ElseIf EquippedItemLeft as Weapon
whatKindLeft = 1
ElseIf EquippedItemLeft as Spell
whatKindLeft = 2
Else
whatKindLeft = 1
EndIf
If !EquippedItemRight
whatKindRight = 0
ElseIf EquippedItemRight as Weapon
whatKindRight = 1
ElseIf EquippedItemRight as Spell
whatKindRight = 2
Else
whatKindLeft = 1
EndIf
armor1 = Game.GetPlayer().GetWornForm(1) as Armor
armor2 = Game.GetPlayer().GetWornForm(2) as Armor
armor3 = Game.GetPlayer().GetWornForm(4) as Armor
armor4 = Game.GetPlayer().GetWornForm(8) as Armor
armor5 = Game.GetPlayer().GetWornForm(16) as Armor
armor6 = Game.GetPlayer().GetWornForm(32) as Armor
armor7 = Game.GetPlayer().GetWornForm(64) as Armor
armor8 = Game.GetPlayer().GetWornForm(128) as Armor
armor9 = Game.GetPlayer().GetWornForm(256) as Armor
armor10 = Game.GetPlayer().GetWornForm(512) as Armor
armor11 = Game.GetPlayer().GetWornForm(1024) as Armor
armor12 = Game.GetPlayer().GetWornForm(2048) as Armor
armor13 = Game.GetPlayer().GetWornForm(4096) as Armor
armor14 = Game.GetPlayer().GetWornForm(8192) as Armor
EndFunction
Function equipeItems()
Actor PlayerRef = Game.GetPlayer()
If whatKindRight == 2
PlayerRef.EquipSpell(EquippedItemRight as Spell, 1)
Else
if SKSE.GetVersion()
PlayerRef.EquipItemEx(EquippedItemRight, 1, False, True)
else
PlayerRef.EquipItem(EquippedItemRight, False, True)
endif
EndIf
If whatKindLeft == 2
PlayerRef.EquipSpell(EquippedItemLeft as Spell, 0)
Else
if SKSE.GetVersion()
PlayerRef.EquipItemEx(EquippedItemLeft, 2, False, True)
else
PlayerRef.EquipItem(EquippedItemLeft, False, True)
endif
EndIf
If armor1
Game.GetPlayer().EquipItem(armor1 as Form, False, True)
EndIf
If armor2
Game.GetPlayer().EquipItem(armor2 as Form, False, True)
EndIf
If armor3
Game.GetPlayer().EquipItem(armor3 as Form, False, True)
EndIf
If armor4
Game.GetPlayer().EquipItem(armor4 as Form, False, True)
EndIf
If armor5
Game.GetPlayer().EquipItem(armor5 as Form, False, True)
EndIf
If armor6
Game.GetPlayer().EquipItem(armor6 as Form, False, True)
EndIf
If armor7
Game.GetPlayer().EquipItem(armor7 as Form, False, True)
EndIf
If armor8
Game.GetPlayer().EquipItem(armor8 as Form, False, True)
EndIf
If armor9
Game.GetPlayer().EquipItem(armor9 as Form, False, True)
EndIf
If armor10
Game.GetPlayer().EquipItem(armor10 as Form, False, True)
EndIf
If armor11
Game.GetPlayer().EquipItem(armor11 as Form, False, True)
EndIf
If armor12
Game.GetPlayer().EquipItem(armor12 as Form, False, True)
EndIf
If armor13
Game.GetPlayer().EquipItem(armor13 as Form, False, True)
EndIf
If armor14
Game.GetPlayer().EquipItem(armor14 as Form, False, True)
EndIf
EndFunction