enderalse/source/Steam DLL/cmake/x64-windows-skse.cmake

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CMake

set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_CRT_LINKAGE dynamic)
if (${PORT} MATCHES "fully-dynamic-game-engine|skse|qt*")
set(VCPKG_LIBRARY_LINKAGE dynamic)
else ()
set(VCPKG_LIBRARY_LINKAGE static)
endif ()