enderalse/source/scripts/_00e_fs_nqr05_fatherdeathsc.psc

16 lines
387 B
Plaintext

Scriptname _00E_FS_NQR05_FatherDeathSC extends Actor
Event OnActivate(ObjectReference akActionRef)
if akActionRef == Game.GetPlayer() && Self.IsDead()
_00E_MAGEldritchFireSSVar01M.Play(Game.GetPlayer())
_00E_FS_NQR05_FatherActivationBlock.Show()
endif
EndEvent
Message Property _00E_FS_NQR05_FatherActivationBlock Auto
Sound Property _00E_MAGEldritchFireSSVar01M Auto