enderalse/source/scripts/sf_mq12a_sc2_insert2ndstone_0011b08b.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 9
Scriptname SF_MQ12a_SC2_Insert2ndStone_0011B08B Extends Scene Hidden
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ12a.InsertFirstStone02FX()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(True)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
MQ12a.ClearLexLookAt()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ12a_Functions Property MQ12a Auto
_00E_QuestFunctions Property Levelsystem Auto