16 lines
387 B
Plaintext
16 lines
387 B
Plaintext
Scriptname _00E_FS_NQR05_FatherDeathSC extends Actor
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Event OnActivate(ObjectReference akActionRef)
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if akActionRef == Game.GetPlayer() && Self.IsDead()
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_00E_MAGEldritchFireSSVar01M.Play(Game.GetPlayer())
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_00E_FS_NQR05_FatherActivationBlock.Show()
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endif
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EndEvent
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Message Property _00E_FS_NQR05_FatherActivationBlock Auto
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Sound Property _00E_MAGEldritchFireSSVar01M Auto |