26 lines
1.0 KiB
Plaintext
26 lines
1.0 KiB
Plaintext
Scriptname _00E_MQ01_KillerArrow02Script extends activemagiceffect
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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Game.ShakeCamera(afStrength = 1.0)
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Finn.GetReference().PlaceAtMe(_00E_HarmlessFireExplosion, 1)
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ShootMarker.GetReference().PushActorAway(Finn.GetActorReference(), 5.0)
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ObjectReference PlayerThrowMarker = PlayerREF.PlaceAtMe(XMarkerHeading, 1)
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PlayerThrowMarker.MoveTo(PlayerREF, - 290.0 * Math.Sin(PlayerREF.GetAngleZ()), - 200 * Math.Cos(PlayerREF.GetAngleZ()), PlayerRef.GetHeight() + 15.0)
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_00E_FireExplosion.Play(PlayerREF)
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PlayerREF.SplineTranslateToRef(PlayerThrowMarker, 100, 2000)
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MAGFireBallExpImod.Apply()
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Utility.Wait(4)
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MQ01_UnchartedLand.SetCurrentStageID(130)
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EndEvent
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Explosion Property _00E_HarmlessFireExplosion Auto
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ImageSpaceModifier Property MAGFireBallExpImod Auto
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Actor Property PlayerREF Auto
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Sound Property _00E_FireExplosion Auto
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Static Property XMarkerHeading Auto
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ReferenceAlias Property Finn Auto
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ReferenceAlias Property ShootMarker Auto
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Quest Property MQ01_UnchartedLand Auto |