82 lines
1.9 KiB
Plaintext
82 lines
1.9 KiB
Plaintext
Scriptname _00E_TriggerboxSayNotInCombatScript extends ObjectReference
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Actor Property __Config_ActorRef Auto
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Topic Property __Config_TopicID Auto
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Quest Property __Config_Quest Auto
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Int Property __Config_QuestMinStage Auto
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Int Property __Config_QuestMaxStage Auto
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Actor Property PlayerRef Auto
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Spell Property AbCanSayNotInCombat Auto
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Faction Property CanSayFaction Auto
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Bool bIsInsideTrigger
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Bool bDone
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Event OnTriggerEnter(ObjectReference akActionRef)
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If akActionRef == PlayerRef
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bIsInsideTrigger = True
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If __Config_ActorRef.IsGhost()
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If CheckQuest() && __Config_ActorRef.Is3DLoaded()
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If bDone == False
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DoSay()
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EndIf
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EndIf
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Else
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__Config_ActorRef.AddSpell(AbCanSayNotInCombat, False)
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RegisterForSingleUpdate(1.1) ; Slightly more than 1 sec passes between adding the ability and its magic effect being applied
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EndIf
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EndIf
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EndEvent
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Event OnTriggerLeave(ObjectReference akActionRef)
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If akActionRef == PlayerRef
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bIsInsideTrigger = False
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UnregisterForUpdate()
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ActorCleanup()
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EndIf
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EndEvent
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Event OnUpdate()
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If CheckQuest() && __Config_ActorRef.IsInFaction(CanSayFaction)
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If bIsInsideTrigger && (bDone == False)
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DoSay()
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EndIf
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Else
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If bIsInsideTrigger && (bDone == False)
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RegisterForSingleUpdate(1.0)
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EndIf
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EndIf
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EndEvent
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Function DoSay()
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bDone = True
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__Config_ActorRef.Say(__Config_TopicID)
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ActorCleanup()
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Disable()
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EndFunction
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Function ActorCleanup()
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__Config_ActorRef.RemoveSpell(AbCanSayNotInCombat)
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__Config_ActorRef.RemoveFromFaction(CanSayFaction)
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EndFunction
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Bool Function CheckQuest()
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If __Config_Quest
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Int questStage = __Config_Quest.GetCurrentStageID()
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If questStage > __Config_QuestMaxStage
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; We are past the max stage of the quest, no point in saying anything anymore.
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bDone = True
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ActorCleanup()
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Disable()
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Return False
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EndIf
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If questStage < __Config_QuestMinStage
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Return False
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EndIf
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EndIf
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Return True
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EndFunction
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