enderalse/scripts/source
2021-10-11 19:52:08 +02:00
..
_00e_gaboff_grammophonesc.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_game_playerhouse_boardsc.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_placeablegrammophonplay.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousing_furniture.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousing_furnitureitem.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousing_lightfurniture.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousing_mannequincontrol.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousingcurrentomanipulate.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousingcurrentotranslation.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousingmaster.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playerhousingtutorial.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_playersetupscript.psc custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
_00e_questfunctions.psc added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it 2021-10-11 19:52:08 +02:00