97 lines
2.2 KiB
Plaintext
97 lines
2.2 KiB
Plaintext
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 9
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Scriptname QF_CQJ05_00137085 Extends Quest Hidden
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;BEGIN ALIAS PROPERTY Player
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Player Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Jespar
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Jespar Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN AUTOCAST TYPE _00E_CQJ05_Functions
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Quest __temp = self as Quest
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_00E_CQJ05_Functions kmyQuest = __temp as _00E_CQJ05_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.Reequip()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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_00E_PlayerFunctions.GetSympathyControl().ShowFailedMessage()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN AUTOCAST TYPE _00E_CQJ05_Functions
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Quest __temp = self as Quest
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_00E_CQJ05_Functions kmyQuest = __temp as _00E_CQJ05_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.CompleteAndGiveEP()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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SetObjectiveDisplayed(5)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN AUTOCAST TYPE _00E_CQJ05_Functions
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Quest __temp = self as Quest
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_00E_CQJ05_Functions kmyQuest = __temp as _00E_CQJ05_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.PlayKissAnimation()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN AUTOCAST TYPE _00E_CQJ05_Functions
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Quest __temp = self as Quest
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_00E_CQJ05_Functions kmyQuest = __temp as _00E_CQJ05_Functions
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;END AUTOCAST
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;BEGIN CODE
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Game.EnablePlayerControls()
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Game.SetPlayerAIDriven(False)
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kmyQuest.RemoveSilence()
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kmyQuest.CompleteAndGiveEP()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN AUTOCAST TYPE _00E_CQJ05_Functions
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Quest __temp = self as Quest
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_00E_CQJ05_Functions kmyQuest = __temp as _00E_CQJ05_Functions
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;END AUTOCAST
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;BEGIN CODE
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Game.SetPlayerAiDriven(True)
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_00E_Func_AIWalk.PlayerAIWalk(False)
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kmyQuest.StartSC01()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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